In all of the previous post the code snippets and examples had persistent pointers (PMEMoid) without any type information - they were simple C structures. Very early in the development of the library we discovered that using something like that was extremely error-prone and generally difficult. …
Read MoreBy now you should be fairly familiar with the basics persistent memory programming, but to make sure the application is always in a consistent state you had to rely on your own solutions and tricks - like the length of a buffer in the previous example. Now, we will learn a generic solution provided …
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